A studio shaped by craft and imagination

One practice.
Many worlds.

MMMera, Inc. is the creative portfolio of founder Marcus Maximus Mera, moving between fine jewelry, games, art, and work with his community.

Sculpted skull pendant from the mmm.tv archive
Diamond ring from the mmm.tv archive
JEWELRY · GAMES · ART · COMMUNITY
CRAFT ✦ STORY ✦ CULTURE ✦ IMAGINATION ✦ CRAFT ✦ STORY ✦ CULTURE

Selected practice / 01

A portfolio without
one medium.

Explore Marcus’s work across independent projects, commissions, and collaborations. Each project identifies the nature of the relationship.

JEWELRY · CULTURE · GAMES · ART & COMMUNITY
Fine jewelry from the existing mmm.tv archive

Selected client work · fine jewelry

Jewelry houses

Work Marcus identifies with Harry Winston, Van Cleef & Arpels, David Webb, Ippolita, and Jennifer Fisher. The archive image shown here is not assigned to a particular client.

Diamond ring from the existing mmm.tv archive

Personal commissions

Objects with a story

From Madonna’s diamond eyelashes for her 2006 tour to a Death Squad Jiu-Jitsu pendant for Gordon Ryan, Marcus brings identity into wearable form. The archive image is illustrative of his jewelry practice.

FIGHT
CULTURE
EDITORIAL GRAPHIC

Collaborations · combat culture

Beyond the ring

Creative work connected to Renzo Gracie and Fox Fight Game with Mike Straka brings jewelry, apparel, and visual identity into the fight world.

WITNESS
fashion show
EDITORIAL GRAPHIC

Event collaboration

Witness Fashion Show

A fashion and presentation project within Marcus’s wider practice. Project imagery and the precise role can be added after archive review.

COLOSSAL
CAVE
EDITORIAL GRAPHIC

Credited collaboration · 2023

Colossal Cave 3D

Marcus contributed as a producer and 3D artist to the reimagining led by Ken and Roberta Williams at Cygnus Entertainment.

Explore the game ↗
MYSTERY
HOUSE 3D
EDITORIAL GRAPHIC

Guillotine Games · in development

MYSTERY HOUSE® 3D

A new 3D interpretation in development under Guillotine Games, with Marcus directing the project.

Visit project site ↗
SPACE
QUEST
EDITORIAL GRAPHIC

Guillotine Games · announced

SPACE QUEST®

An original science fiction adventure announced by Guillotine Games. It is a separate production from Marcus’s earlier collaboration with the Williamses.

Explore the announcement ↗
PAINTING
& FINE ART
EDITORIAL GRAPHIC

Independent practice

Painting & fine art

Oil painting and visual experimentation extend Marcus’s practice beyond objects and screens. A collection of original works can follow archive selection.

MAKE
TOGETHER
EDITORIAL GRAPHIC

Community work

Sharing the tools

Marcus describes volunteering at a Trenton soup kitchen and teaching 3D modeling and oil painting with the Trenton Community A-Team, alongside work involving Mercer County Community College and IYLS, Inc. funding.

A line can become a ring, a character, a painting, or a way to help someone make their first thing.

THE MMMERA PRACTICE

The founder / 03

Marcus
Maximus
Mera.

Jeweler. Artist. Producer. Founder. Marcus trained in fine jewelry fabrication under George Kocsis and worked in New York’s Diamond District. He carried that precision into 3D worlds, independent games, and creative work with his community.

FOUNDATION

Jewelry & craft

Training in fabrication and a practice in custom jewelry and 3D design establish the studio’s visual language.

2006

Diamond eyelashes

Marcus’s existing site records diamond eyelash work for Madonna’s 2006 tour with Shu Uemura.

2023

Colossal Cave

Producer and 3D artist on the Williamses’ reimagined adventure at Cygnus Entertainment.

2026 →

Guillotine Games

MYSTERY HOUSE® 3D is in development and SPACE QUEST® has been announced.

Beyond the studio / 04

Make something.
Pass it on.

Marcus’s community work includes time at a soup kitchen in Trenton and teaching 3D modeling and oil painting with the Trenton Community A-Team. His account also includes work with Mercer County Community College supported by IYLS, Inc. These relationships are part of the story of his practice, alongside the finished objects and games.

New conversations / 05

What shall we
make next?

For commissions, collaborations, press, or a conversation about the work, reach out directly.

marcusmera@mac.com ↗